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1. Architecture

The high-level architecture of the RAN simulator and its interface to ONAP is shown below.

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  • For initial setup, an input file containing foll. info shall be used
    •  Cell Id
    • PNF name (though this has really no relevance to the GUI)
    • Cell position = {0,1,2,3} 0=>no sectors, 1-3 denotes sectors
    • PCI value
    • (x,y) = mapping to a co-ordinate on the canvas from (lat,long)
    • Neighbor list (ordered list of (cell id, PCI))
  • Canvas view and ‘on-click’ views possible
  • Editable contents: neighbor list (in graphical view), PCI value (in graphical view)
  • Maximum 3 cells in a single location
  • All cells are assumed to be of same size, i.e., path loss, etc. are not considered.
  • Option provided for user to pause before seeing the changed PCI values.
  • Only 1 iteration of PCI/neighbor list change will be performed.

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4.2.1. Canvas view when a neighbor list of a cell is updated

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4.2.2. Canvas view when a neighbor list of a second cell is updated (OOF is not yet triggered)

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4.2.3. Details of a particular cell (on click view)

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5. Simulation setup and sample test sequences

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Note: When a second change is triggered, any effect of the first change is also transmitted (i.e., neighbor list changes due to PCI optimization implementation) to ONAP.

For initial setup, an input file containing foll. info shall be used

  Cell position = {0,1,2,3} 0=>no sectors, 1-3 denotes sectors

  (x,y) = mapping to a co-ordinate on the canvas from (lat,long)

Canvas view and ‘on-click’ views possible
Editable contents: neighbor list (in graphical view), PCI value (in graphical view)
Maximum 3 cells in a single location
All cells are assumed to be of same size, i.e., path loss, etc. are not considered.
Option provided for user to pause before seeing the changed PCI values.

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